AirDJ allows the audience to use the movement of their hands in front of the Digital Art Live screen to control and conduct a series of musical loops. AirDJ provides an engaging and fun interactive experience for people to play and create their own musical score.
This project was developed using Processing and the Xbox 360 Kinect camera. It was built off existing openKinect Processing libraries that had been built by Daniel Shiffman. The camera detects movement within a set threshold, Processing then tracks the movement from region to region. Each region has a set musical loop. As the user moves their hands across the screen they can join the musical loops together to form whatever tune they want.